Support threads, fixes, and FAQs.

how to implement the hyperate plugin in unity?

Last activity: 7/29/2025, 3:42:10 PMJoin the discussion →
Original post
how to implement the hyperate plugin in unity? i couldnt find a good tutorial or documentation i have no idea how it works?
Community Member7/27/2025, 10:36:36 AM
Heya sorry for the late reply - did you found the PDF which is contained in the Unity Plugin? There it is documented on how you can integrate it :)
Community Member7/29/2025, 5:35:45 AM
Yes I found it, in general which devices share heart rate real-time ? Lots of smart watches need to hold your wrist for 1 mins . I'm looking for an affordable device to share the user's heart rate real-time and could be shareable with unity android app
Community Member7/29/2025, 5:58:02 AM
The 60 seconds (1 minute) is on purpose since its "beats per MINUTE" - so any data before one minute passed is not BPM (which you actually want) and would result in data like 22 "BPM" which is objectively false :) For the device question I cant really help out - sometimes we only get the information from users that device X is working w/ the app but we never tested it ourselves
Community Member7/29/2025, 6:05:34 AM
The only thing you could do is extrapolating the data when you know for sure for how long the user is wearing the device But since the Bluetooth specs doesnt send that data it would be really hard to do so
Community Member7/29/2025, 3:42:10 PM
Yes you're right I didn't notice it's BPM the thing is I want to track the patient in the which situation their stress and their body reaction have been changed during the app process any suggestion appreciated
Cookie preferences